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Tri-ship was my first game that I published online and my first time I experienced using the Unity Engine and Blender.
SpaceRace was my second game I made and served as a way to expand my knowledge and improve my skills in using C#.
An extension of FRC Sim, used to quickly develop data points to upload to a robot and used to perform autonomous tasks.
A Unity application which imports bundles for robot and field to simulate robot models and test code when the real robot was not available to use.
B.E.E. stands for Basic Electronic Enclosure and serves as a wireless control station to operate future projects.
Currently an ongoing project, this will be my third game which will serve as a platform for future game projects.